• First Boss Fights Screenshot
    Article

    Five First Boss Fights That Really Should Have Come Later

    A first boss should give you a surmountable challenge. But these bosses have no idea that they’re the first in a long line of escalating challenges, so they just tear you to shreds again and again. Here are five first bosses that should have come a lot later.

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  • Shadow of the Tomb Raider
    Article

    Shadow of the Tomb Raider Review: Decent If Slightly Disappointing

    While a fairly decent game, Shadow of the Tomb Raider suffers from being a follow-up to more critically acclaimed titles.

    by Ray Ampoloquio
  • FIFA 19 Screenshot
    Article

    FIFA 19 Review (PS4) – Does EA’s Latest Soccer Game Do Enough to Justify a Purchase

    It’s another year, which means EA has to put out the latest in the FIFA franchise. The company’s biggest cash cow is always a major seller, regardless of the reviews it gets. But is it worth your time if you already have FIFA 18? Let’s take a look.

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  • Mega Man 11
    Article

    Mega Man 11 Review: The Return of the Blue Bomber

    The first Mega Man release in nearly a decade, Mega Man 11 could very well be the best game in the series yet.

    by Ray Ampoloquio
  • NBA 2K19
    Article

    NBA 2K19 Review: A Great Game Sans Online Play

    A great game with so many improvements, NBA 2K19 suffers from lackluster support, awful online play, and far too many microtransactions.

    by Ray Ampoloquio
  • Buying a Nintendo Switch
    Article

    Buying a Nintendo Switch: Why You Should Do It

    Take a look and read on as we try to convince you why buying a Nintendo Switch over the PS4 or Xbox One is a no-brainer.

    by Ray Ampoloquio
  • Resident Evil Games
    Article

    Ranking the Resident Evil Games From Worst to Best

    We took the time to rank the best and worst of the Resident Evil games, the franchise that started the survival horror genre.

    by Ray Ampoloquio
  • Difficulty Spikes Screenshot
    Article

    Five Ridiculous Difficulty Spikes That Almost Ruined Classic Games

    These are not purposefully difficult levels that aim to give the player an extra challenge. A difficulty spike happens when a game suddenly ramps up the difficulty to a point where it doesn’t seem to suit the game. Here are five that almost ruined otherwise amazing game.

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  • Dead Cells
    Article

    Dead Cells Review: A Well-Executed Hodgepodge of a Game

    A mixed bag of two over-intertwined genres, Dead Cells tries to reinvent the genres it takes inspiration from, with the potential to do just that.

    by Ray Ampoloquio
  • Chasm
    Article

    Chasm Review: A Meh Game With Beautiful Visuals

    A game that could’ve good if released years ago, Chasm instead is now simply a “meh” game that’s held up only by its beautiful art and visuals.

    by Ray Ampoloquio
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